AI Insights · Timothy · October 2021
Top 5 Cat Games on iOS in Israel: Q3 2021 Performance
Discover the performance trends of the top 5 cat games on iOS in Israel during Q3 2021, including downloads, revenue, and active users.
In Q3 2021, the top 5 cat games on the iOS platform in Israel showed varied performance across downloads, revenue, and active users. Here's a detailed look at how each app fared during this period.
My Cat – Virtual Pet Games saw a consistent decline in its weekly revenue, starting at around $968 in late June and dropping to approximately $366 by the end of September. Weekly downloads for the app fluctuated, peaking at 39 in the week of August 23, and falling to just 2 by the end of the quarter. The app's weekly active users also displayed a downward trend, decreasing from 1K to 677 over the same period.
My Talking Angela 2 experienced a strong start in mid-July with weekly downloads reaching 1.8K, and then peaking at 3.8K in the week of July 26. However, by the end of September, downloads had decreased to 928. Revenue peaked at $1.2K in late July before stabilizing around $179 by the end of the quarter. Weekly active users saw a rise to 8.3K in early August but gradually declined to 5.8K by the end of September.
The Battle Cats showed relatively stable weekly downloads, with minor fluctuations between 13 and 51 throughout the quarter. Revenue showed a notable peak at $597 in late August but generally hovered between $45 and $478. Active users increased slightly from 76 to 129 over the quarter, indicating steady engagement.
My Talking Tom Friends demonstrated a steady rise in weekly downloads, reaching a high of 1.1K in early September before settling at 676 by the end of the quarter. Revenue saw a significant peak of $1.3K in early September, followed by a decline to $78 by the end of the month. The app maintained a strong user base, with active users growing from 10K to 13K over the quarter.
My Talking Tom 2 had a solid performance in terms of weekly downloads, with numbers ranging from 808 to 1.8K. Revenue showed a significant increase, peaking at $645 in late September. Active users remained robust, starting at 13.5K and peaking at 15.9K by mid-September, before slightly declining to 15.2K at the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.